| 1. | Daniel Winkelmann | 68 pts |
| 2. | Oliver Oettli | 38 pts |
| 3. | Aenea | 32 pts |
| 4. | Aeron | 30 pts |
| 5. | Jonas | 26 pts |
Organizer guide - Unity League
The Unity League is an independent ranking system for Disney Lorcana events in Europe.
Players collect League Points to qualify for national championships.
In the following we explain how organizers can report event results and award points to their players.
Event calendar
Make every event count
Choose the multiplier that fits each Lorcana event. Higher tiers give events more visibility, award more points, and can offer invites to the Championship.
- Players get 1x points
- Players get 2x points
-
Finals winner qualifies for
- Players get 4x points
- Announce 7 days in advance
- Players get 6x points
-
Event winner qualifies for
- Announce 4 weeks in advance
- Only 1 per store/season. Apply to host more.
Fees are billed to organizers by invoice periodically and help fund Championships and the league as a whole.
You can start out for free by running all events as .
Host your country's
Championship
Each participating country can host a Championship between 17 and 25 April 2027. A local organizer runs the event, while the Unity League provides a predefined prize and support package.
The Championship gives local players a season goal and a chance to qualify for the European Iconic Cup.
Start awarding League Points
Import your existing events by connecting your Carde.io (Ravensburger Play Hub) store. Imported events appear in the event calendar and automatically award League Points.
- Create your organizer profile and connect your Carde.io store.
- Events are imported as
events with a 1x multiplier by default.
- Upgrade selected events to
,
or
in My events in the organizer menu after signing in.
It may take up to 24 hours for points to appear on the leaderboard.
Event calendar
Run your store
competition
Bring excitement to your weekly events with your own seasonal competition. Give players a reason to return to your store each week and stay engaged.
How it works
Only your own events count and scores are tracked automatically.
After minimum 15 events, your highest ranked players meet for a Final at your location.
What players compete for
The winner of your Final is invited to Nationals.
Top finishers earn bonus points at the Final.
Good to know
League events are charged per participant.
Ideally you run a separate League in each format. We recommend each format has a weekly League event, a separate leaderboard and it's own League Final every 15-20 weeks.
For Leagues averaging fewer than 8 players per event, we recommend a Top 4 Final instead of Top 8. You can edit your Finals event description to announce a different format.
Add additional prizes, boosters, or store credit for your community.
A Store League in action
Frequently asked questions
Use the following guidelines:
| Event | Recommended type |
|---|---|
| Casual events, Prereleases and trying out the league | |
| Weekly events | |
| Set Championships, monthlies and side events | |
| Special store events and conventions |
For a Top 8 Final, we recommend the following structure:
- Single elimination playoff with 3 rounds.
- Each match is best of 3.
- Players are paired randomly right before the event starts.
- Untimed rounds.
- The higher ranked player on the league leaderboard chooses who plays first.
For smaller Leagues averaging fewer than 8 players per event, we recommend a Top 4 Final instead, with 2 single elimination rounds.
Organizers may also choose a different structure for their Finals. Edit the Finals event description to announce your chosen format.
Finals invitations are offered in leaderboard order. Players must have a registered Unity League account to be eligible. If a player declines the invitation or is not registered, it passes down to the next eligible player on the leaderboard.
No. Stores, clubs, associations, and independent organizers can all participate.
Events need to be public, played with Disney Lorcana cards, and held in real life.
We send a combined invoice by email every few months. Organizers pay it by bank transfer or PayPal.
Unpaid invoices may also be shown as a reminder when you log in.
We recommend a separate organizer profile for each entity that regularly runs events, such as a local game store.
This keeps each store's events, leagues, and billing separate.
If you occasionally run events at different venues, those events can usually stay under the same organizer profile.
Participating events can be run in any Lorcana format, including formats that are not officially supported.
If your format is not listed on our website, please let us know and we will add it.
Eligible events are public, real-life tournaments played with physical Disney Lorcana cards.
Players must be able to participate directly or qualify through a public process.
To award points, events must meet these requirements:
- The event must be publicly advertised.
- The event must be held in real life, not online.
- At least 4 players must participate and play at least one round.
- The full standings should be reported.
You can always run events as events if you only want the default multiplier.
If you are unsure whether an event is eligible, please contact us.
These are the maximum preliminary (Swiss) rounds we allow:
Events with fewer than 4 players are not allowed and cannot be reported.
| Players | Maximum preliminary rounds |
|---|---|
| Fewer than 4 | Not eligible |
| 4 | 3 |
| 5–8 | 4 |
| 9–16 | 5 |
| 17–32 | 6 |
| 33–64 | 7 |
| 65–128 | 8 |
| 129–226 | 9 |
| 227–409 | 10 |
| 410 or more | 16 |
Preliminary rounds may use Swiss, round-robin, group-stage, or another format, as long as the total does not exceed the maximum above.
Running a top cut requires at least 9 players. We generally expect a single elimination Top 4 or Top 8. Exceptional formats such as double elimination may be allowed in specific cases.
We use several methods to keep the league fair:
- Players use the same identifier on Unity League that they use in tournaments, so communities can verify who attends events.
- Our fraud detection checks events and results for suspicious patterns.
- We review suspicious cases manually and may ban players or organizations that try to manipulate the league.
Unity League is operated by Mana Grid GmbH and led by passionate founders Jari Rentsch and Dae-Jin Rhee. It started as a community project in Switzerland and grew from the idea that local events are more exciting when every result can be part of something bigger.
The league only works because organizers, players, and local communities keep showing up.